
Press ABC together to unleash the Rage Explosion!

Once the rage subsides, the gauge empties and attack power reverts to normal. This is an aspect which should be taken advantage of during the battle. Once the gauge bumps to the maximum, it flashes POW and for a limited time, all the character's attacks inflict critical damage. Turn the tide by unarming your opponent!Īs your character takes damage, the Rage Gauge fills up. Press the A button over the weapon to pick it up. In a single-player game, the CPU also has a high chance of winning a sword clash or even meet a tie, disarming both warriors at once. In a versus play, the player who taps the button more wins the sword clash and disarms his opponent, disabling his offensive capabilities and maybe even special moves. This momentuous exchange of force can be decided by rapidly tapping the A button. Once this occurs, a sword clash is initiated. This mode is for advanced and expert players only.Īt certain times during the battle, both fighters will swing their weapons at the same time, resulting in a collision.
#SAMURAI SHODOWN 4 VICTOLY FULL#
However, the Rage Gauge does not remain full at all times like before. UPPER GRADE : Your character has increased agility with the extreme drawback of being unable to block. Like choosing between character identities, selecting your grade level is critical in determining the entirety of gameplay. In addition, there are 3 grade levels a player can choose, which are as follows. There are a few characters that have a different feel when playing between these identities, so experiment with these characters and master their moves! The Bust mode has the appearance of the characters' alternate colors from previous games, usually with a few new moves in their arsenal. The Slash mode is very much the same movelist of the characters from the first 2 games. Master these moves to survive!įollowing its predecessor, the player can choose one of his selected character's 2 unique personalities to use for the entire game, SLASH (Shura / Chivalry) and BUST (Rasetsu / Treachery). While it has no real use, you can dis the opponent but beware that you are extremely open to attack aside from voluntarily disarming yourself!Įach character wields an array of deadly techniques in each of his character identities, as well as one mighty POW Special that disarms the opponent. The character discards his weapon on the floor and momentarily provokes the opponent. If pulled at the crucial timing, your character catches your opponent's weapon and throws him for a nasty surprise attack! Likewise, if you lose your weapon and your opponent attacks you, perform this maneuver just the moment the weapon strikes you. When attacked, Perform this just before the opponent's weapon strikes you and your character will repel the opponent's weapon, stunning him for a split second. Only Amakusa, Basara, Galford, Hanzo, Nakoruru and Rimururu can perform this. Jump against wall, then or Certain characters can jump off walls in order to escape corners and travel farther across the screen. Be sure to move to a safe place afterwards and counterattack! When knocked down, press This maneuver allows your character to quickly reocver some life meter energy after being knocked down.

When your opponent if floored, don't hesitate to charge him down and strike him with an additional blow for extra damage in his nigh vulnerable state. Use this maneuver to quickly evade your opponent's attack AND position yourself behind him! Mastery of this technique is key for nastily devastating sneak attacks! Use this maneuver to quickly evade your opponent's attack without suffering any form of damage! Timing is crucial in order to successfully dodge the attack! This does not inflict any damage, but leaves the opponent in a perfectly vulnerable situation, so don't miss the chance to attack! Use this technique near an opponent to give him a staggering push. Without your weapon, blocking an opponent's attacks also inflict block damage.

Certain attacks like throws are unblockable, however. Blocked physical blows give no damage but special attacks inflict some block damage. Whenever you block an opponent's attack, damage is minimized.

Press the direction away from your opponent. Characters also have unique attacks while dashing, so experiment and discover! Shift the joystick or Your character dashes or hops in the specified direction in order to position yourself well against the opponent. Without a weapon, all slash attacks become punching attacks. NOTE : Assume that all moves are done for a character facing right.
